Background
jLogo Programming
- Commanding a Turtle
- Pseudocode
- Adding New Commands
- Iteration & Animation
- Hierarchical Structure
- Procedure Inputs
- Operators & Expressions
- Defining Operators
- Words & Sentences
- User Interface Events
- What If? (Predicates)
- Recursion
- Local Variables
- Global Variables
- Word/Sentence Iteration
- Mastermind Project
- Turtles As Actors
- Arrays
- File Input/Output
Java
- A Java Program
- What's a Class?
- Extending Existing Classes
- Types
- Turtle Graphics
- Control Flow
- User Interface Events
Appendices
- Jargon
- What Is TG?
- TG Directives
- jLogo Primitives
- TG Editor
- Java Tables
- Example Programs
- Installation Notes
Updates
- December 13, 2008
- January 6, 2012
- March 15, 2013
- January 20, 2014
- February 13, 2014
- July 29, 2014
- January 18, 2016
- January 29, 2016
Lastly
Sudoku in jLogo
Sudoku Applet |
"Sudoku ... is a logic-based, combinatorial, number-placement puzzle. The objective
is to fill a 9-by-9 grid with digits so that each column, each row, and each of the
nine 3-by-3 sub-grids that compose the grid (also called "boxes", "blocks", "regions",
or "sub-squares") contains all of the digits from 1 to 9. The puzzle setter provides a
partially completed grid, which for a well-posed puzzle has a unique solution.
...
http://en.wikipedia.org/wiki/Sudoku
Visit the WikipediA entry for an introduction to Sudoku puzzles.